PENERAPAN AUGMENTED REALITY PADA PERANCANGAN APLIKASI PEMBELAJARAN ORGAN DALAM MANUSIA

Authors

  • Devi Agustinasari
  • Tony Darmanto
  • Sandi Tendean

Abstract

Augmented Reality is a technology that combines three dimensional virtual objects into a real three dimensional environment. With AR technology is expected to be useful in the learning process in studying the material organ in humans, these organs will be presented virtually through three dimensional object so as to learn it is not necessary to use a textbook that is only theoretical tools and props that have limited in the number and function, and the price is expensive. The research method used by writer is a causal relationship research design as the study design. Authors collected data from the literature and interviews, the author also uses diagrams Unified Modeling Language (UML) as systems analysis techniques. The results of thisresearch is the application of augmented reality learning in human organs used to study six organs in human, namely the eye organ, the liver, heart, kidneys, lungs and brain. The organ object will appear in three dimensions as well as its functions in case of reading the existing marker. The conclusion of this study is the user can learn the organ in humans with fun and interactive and know about parts inside of organs and functions. Keywords : Teaching Tool, Augmented Reality, Biology, Android, Smartphone.

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Published

12-05-2019

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Section

Articles