PERANCANGAN TYPING GAME BERBASIS WEB DENGAN PENERAPAN METODE AGILE SOFTWARE DEVELOPMENT

Authors

  • Sandi Tendean Universitas Widya Dharma Pontianak
  • Krisyesika Krisyesika Universitas Widya Dharma Pontianak
  • Vernando Saputra

Abstract

  This research was conducted because the author aimed to create a game that could make typing learning activities more interactive, improve speed, accuracy, and reduce errors in typing. The objective of this research was to implement the linear search algorithm to match the letters typed by players in a web-based typing game. In this study a system modeling language called Unified Modeling Language (UML) was applied to define the functional and non-functional requirements within the game. Furthermore, application development techniques that implemented agile software development were employed to enhance flexibility and effectiveness in software development. The outcome of this research is a typing game genre that incorporates the linear search algorithm. This algorithm is used to match the input, consisting of letters, with a randomly selected word within the game. The results of this research demonstrate that the linear search algorithm performs well in matching the letters typed by players. The research shows that the use of the linear search algorithm in a typing game is capable of providing efficient word validation. The implementation of UML as a system modeling language helps in modeling the system and understanding the interactions between components in the game. The agile development method allows for iterative development and responsiveness to user needs and feedback.   Keywords: game, typing, linear search algorithm, software development,GDD

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Published

18-11-2023

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Articles