PERANCANGAN APLIKASI PENGENALAN SENJATA DAN ALAT MUSIK TRADISIONAL MENGGUNAKAN TEKNOLOGI AUGMENTED REALITY
Abstract
The purpose of designing Application of tradisional weapon and tradisional music instrument that used augmented reality technology is Prototype is to be standard reference size in the development of similar applications In designing this application prototype, the author studied the literatures related to Augmented reality, Android, Tradisional Weapon and Tradisional Music Instrument. The data collection technique used is the study of literature that includes research reports, scientific journals, theses, and e-book downloaded from the internet. Systems analysis technique and system planning used is object-oriented technique, namely the Unified Modeling Language (UML). Application system design techniques are used C# programming language with game engine Unity to design the software and MySQL database to design the database. The conclusion drawn from this research is application prototype that designed are accordance with the purpose of analysis and system design.
Keywords: Augmented reality,Tradisional Weapon, Tradisional Music Instrument, Android