PERANCANGAN GAME 3D MR. EGGY SIDE- SCROLLING BERBASIS ANDROID DENGAN MENGGUNAKAN METODE COLLISION DETECTION
Abstract
The development of game applications on touch screen Android smartphone devices makes developers have to make interesting games with simple gameplay. Even though games on smartphones currently have simple gameplay, they still have a large number of players due to the supportive and popular genre of games. One genre of game that is quite popular with simple gameplay is the side-scrolling genre. Side-scrolling game which is a game where the main character in the game must pass through obstacles and enemies that are facing. So that in this research Collision Detection method will be applied to enemy programming so that enemy characters can detect collisions on walls or ravines and are made with Godot game engine.
Keywords: Game 3D, Godot Engine, Android